citadel_weapon_vampirebat_set/vampire
modifierclass modifier_base · defined in citadel_weapon_vampirebat_set at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("citadel_weapon_vampirebat_set/vampire");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "vampire" |
| m_nEnabledStateMask | "MODIFIER_STATE_VAMPIRE" |