drifter_blood_blast/debuff
Silencedmodifierclass modifier_citadel_silenced · defined in drifter_blood_blast (Rend) at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("drifter_blood_blast/debuff");VData
| _class | "modifier_citadel_silenced" |
| m_bIsHidden | false |
| m_eDebuffType | "MODIFIER_DEBUFF_ENEMY_TEAM_ONLY" |
| m_strHintText | "modifier_citadel_silenced" |
| m_BatHitParticle | "" |
| _my_subclass_name | "debuff" |
| m_sLocalizationName | "modifier_citadel_silenced" |
| m_strParticleEffect | "" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
History
- 6722–6745changed
- ~m_strHintText
Citadel_StatusEffectEMP→modifier_citadel_silenced - ~m_sLocalizationName
Citadel_StatusEffectEMP→modifier_citadel_silenced
- 6696–6701first dumped