drifter_shadow_mark/modifier_drifter_shadow_mark_target
modifierclass modifier_drifter_shadow_mark_target · defined in drifter_shadow_mark (Stalker's Mark) at m_TargetModifier
Deadworks (C#)
pawn.AddModifier("drifter_shadow_mark/modifier_drifter_shadow_mark_target", new Dictionary<string, float> {
["SlowPercent"] = 0f,
["BulletResistReduction"] = 0f,
["HealAmpReceivePenaltyPercent"] = 0f,
["HealAmpRegenPenaltyPercent"] = 0f,
});Ability values
Read from Stalker's Mark's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_drifter_shadow_mark_target" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| m_sExpiredSound | "Drifter.Stalkers.Mark.Victim.Mod.End" |
| m_DebuffParticle | "particles/abilities/drifter/drifter_stalkers_mark_debuff.vpcf" |
| _my_subclass_name | "modifier_drifter_shadow_mark_target" |
| m_vecScriptValues | 0 items[] |
| m_strParticleEffect | "" |
| m_sAmbientLoopingSound | "Drifter.Stalkers.Mark.Victim.Mod.Lp" |
| m_vecScriptEventHandlers | 0 items[] |
| m_strParticleEffectConfig | "" |
| m_strScreenParticleEffect | "" |