mirage_sand_phantom/reveal_modifier
modifierclass modifier_base · defined in mirage_sand_phantom (Djinn's Mark) at m_AutoIntrinsicModifiers.0.m_PassiveVictimModifier.m_RevealModifier
Deadworks (C#)
pawn.AddModifier("mirage_sand_phantom/reveal_modifier");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "reveal_modifier" |
| m_nEnabledStateMask | "MODIFIER_STATE_VISIBLE_TO_ENEMY" |