mirage_teleport/modifier_unstoppable
Unstoppablemodifierclass modifier_unstoppable · defined in mirage_teleport (Traveler) at m_ImmunityModifier
Deadworks (C#)
pawn.AddModifier("mirage_teleport/modifier_unstoppable");VData
| _class | "modifier_unstoppable" |
| m_bIsHidden | false |
| m_sStartSound | "Mods.Armor.TechDefender.Cast" |
| m_sExpiredSound | "Mods.Armor.TechDefender.End" |
| m_ShieldParticle | "particles/abilities/mirage/mirage_teleport_immunity_buff.vpcf" |
| _my_subclass_name | "modifier_unstoppable" |
| m_bIsHiddenOverhead | true |
| m_nEnabledStateMask | "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE" |
| m_sLocalizationName | "modifier_unstoppable" |
| m_nDisabledStateMask | "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GLITCHED | MODIFIER_STATE_MELEE_DISABLED_DEBUFF | MODIFIER_STATE_DASH_DISABLED_DEBUFF" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_PlayerShieldParticle | "particles/abilities/mirage/mirage_teleport_immunity_buff.vpcf" |
| m_sAmbientLoopingSound | "Mods.Armor.TechDefender.Lp" |
| m_strSmallIconCssClass | "unstoppable" |
| m_nStatusEffectPriority | 0 |
| m_strParticleStatusEffect | "" |