mirage_tornado/modifier_mirage_tornado_evasion
modifierclass modifier_mirage_tornado_evasion · defined in mirage_tornado (Dust Devil) at m_WhirlwindEvasionModifier
Deadworks (C#)
pawn.AddModifier("mirage_tornado/modifier_mirage_tornado_evasion", new Dictionary<string, float> {
["WhirlwindEvasionChance"] = 30f,
});Ability values
Read from Dust Devil's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_mirage_tornado_evasion" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| m_AttackerHitFx | "particles/abilities/mirage/mirage_dust_devil_attacker_hit.vpcf" |
| m_ImpactParticle | "particles/abilities/mirage/mirage_sand_phantom_whirlwind_evasion.vpcf" |
| m_playerBuffSelf | "particles/abilities/mirage/mirage_sand_phantom_whirlwind_buff.vpcf" |
| _my_subclass_name | "modifier_mirage_tornado_evasion" |
| m_playerBuffEnemy | "particles/abilities/mirage/mirage_sand_phantom_whirlwind_buff_enemy.vpcf" |
| m_strParticleEffect | "" |
| m_strAttackerHitSound | "Ability.BulletEvade" |
| m_sAmbientLoopingSound | "" |
| m_ReflectedBulletTracerParticle | "particles/weapon_fx/ricochet_tracer.vpcf" |