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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6730 (Oct 01 2026), not the latest

mirage_tornado/modifier_mirage_tornado_evasion

modifier

class modifier_mirage_tornado_evasion · defined in mirage_tornado (Dust Devil) at m_WhirlwindEvasionModifier

Deadworks (C#)
pawn.AddModifier("mirage_tornado/modifier_mirage_tornado_evasion", new Dictionary<string, float> {
	["WhirlwindEvasionChance"] = 30f,
});

Ability values

Read from Dust Devil's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
WhirlwindEvasionChanceBullet Evasion Chance30

VData

_class"modifier_mirage_tornado_evasion"
m_bIsHiddentrue
m_sStartSound""
m_AttackerHitFx"particles/abilities/mirage/mirage_dust_devil_attacker_hit.vpcf"
m_ImpactParticle"particles/abilities/mirage/mirage_sand_phantom_whirlwind_evasion.vpcf"
m_playerBuffSelf"particles/abilities/mirage/mirage_sand_phantom_whirlwind_buff.vpcf"
_my_subclass_name"modifier_mirage_tornado_evasion"
m_playerBuffEnemy"particles/abilities/mirage/mirage_sand_phantom_whirlwind_buff_enemy.vpcf"
m_strParticleEffect""
m_strAttackerHitSound"Ability.BulletEvade"
m_sAmbientLoopingSound""
m_ReflectedBulletTracerParticle"particles/weapon_fx/ricochet_tracer.vpcf"

History

  1. 6696–6745first dumped