Modifiers / mirage_tornado/modifier_mirage_tornado_hold_in_place
mirage_tornado/modifier_mirage_tornado_hold_in_place Immobilized modifier Copy name class modifier_mirage_tornado_hold_in_place · defined in mirage_tornado (Dust Devil) at m_TornadoAura.m_modifierProvidedByAura.m_LiftModifier.m_HoldInPlaceModifier
Deadworks (C#) Copy
pawn.AddModifier("mirage_tornado/modifier_mirage_tornado_hold_in_place", new Dictionary<string, float> {
["TargetBulletEvasionChance"] = 0f,
["TechArmorDamageReduction"] = 0f,
}); Ability values Read from Dust Devil's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData _class "modifier_mirage_tornado_hold_in_place" m_bIsHidden false m_sStartSound "" _my_subclass_name "modifier_mirage_tornado_hold_in_place" m_nEnabledStateMask "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_ZIPLINE_DISABLED | MODIFIER_STATE_MANTLE_DISABLED" m_sLocalizationName "modifier_mirage_tornado_hold_in_place" m_strParticleEffect "particles/abilities/mirage/mirage_tornado_debuff.vpcf" m_eHudDisplayLocation "DISPLAY_HUD_CENTER" m_strSmallIconCssClass "immobilize_proc" m_strScreenParticleEffect "particles/abilities/mirage/mirage_tornado_debuff_screen.vpcf"
History 6722–6745 changed ± m_nEnabledStateMask +MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED6696–6701 first dumped