modifier_boss_invuln
modifierclass modifier_boss_invuln · declared in scripts/modifiers.vdata
Deadworks (C#)
pawn.AddModifier("modifier_boss_invuln");VData
| _class | "modifier_boss_invuln" |
| m_ShieldParticle | "particles/trooper/tier1_boss_invulerability_shield.vpcf" |