modifier_debug_is_visible_to_enemy_team
modifierclass modifier_debug_is_visible_to_enemy_team · declared in scripts/modifiers.vdata
Deadworks (C#)
pawn.AddModifier("modifier_debug_is_visible_to_enemy_team");VData
| _class | "modifier_debug_is_visible_to_enemy_team" |
| m_eDebuffType | "MODIFIER_DEBUFF_YES" |
| m_sLocalizationName | "Debug - On Enemy Minimap" |