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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6730 (Oct 01 2026), not the latest

modifier_escalating_exposure_tech_armor_debuff

modifier

class modifier_base · declared in scripts/modifiers.vdata

Deadworks (C#)
pawn.AddModifier("modifier_escalating_exposure_tech_armor_debuff", new Dictionary<string, float> {
	["TechArmorDamageReduction"] = 0f,
});

Ability values

Read from the ability that applies it. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
TechArmorDamageReduction

VData

_class"modifier_base"
m_bIsHiddentrue
m_strParticleEffect"particles/upgrades/tech_resist_debuff.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_NEVER"
m_strSmallIconCssClass"escalating_exposure"
m_bDurationAffectedByEffectivenesstrue

History

  1. 6696–6745first dumped