modifier_escalating_exposure_tech_armor_debuff
modifierclass modifier_base · declared in scripts/modifiers.vdata
Deadworks (C#)
pawn.AddModifier("modifier_escalating_exposure_tech_armor_debuff", new Dictionary<string, float> {
["TechArmorDamageReduction"] = 0f,
});Ability values
Read from the ability that applies it. Pass overrides to AddModifier to apply it with other values, or without the ability.
| Value | English label | Ability's value |
| TechArmorDamageReduction | | |
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_strParticleEffect | "particles/upgrades/tech_resist_debuff.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_NEVER" |
| m_strSmallIconCssClass | "escalating_exposure" |
| m_bDurationAffectedByEffectiveness | true |