operative_revelation/modifier_operative_revelation_caster
Revelationmodifierclass modifier_operative_revelation_caster · defined in operative_revelation (Revelation) at m_CasterModifier
Deadworks (C#)
pawn.AddModifier("operative_revelation/modifier_operative_revelation_caster", new Dictionary<string, float> {
["MoveSpeedReduction"] = 20f,
});Ability values
Read from Revelation's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_operative_revelation_caster" |
| m_bIsHidden | false |
| m_sStartSound | "Mods.Armor.Colossus.Cast" |
| m_AuraModifier | 6 keys{
"_class": "modifier_operative_revelation_aura",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_operative_revelation_aura",
"m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL",
"m_sLocalizationName": "modifier_operative_revelation_aura",
"m_modifierProvidedByAura": {
"_class": "modifier_operative_revelation_target",
"m_bIsHidden": true,
"m_DebuffModifier": {
"_class": "modifier_glitch_debuff",
"m_sStartSound": "",
"m_sExpiredSound": "Mods.Tech.Glitch.End",
"m_DebuffParticle": "particles/upgrades/upgrade_glitch_debuff.vpcf",
"_my_subclass_name": "modifier_glitch_debuff",
"m_nEnabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED",
"m_sLocalizationName": "modifier_operative_revelation_debuff",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_sAmbientLoopingSound": "Mods.Tech.Glitch.DeBuff.Lp",
"m_strSmallIconCssClass": "glitched"
},
"_my_subclass_name": "modifier_operative_revelation_target",
"m_sLocalizationName": "modifier_operative_revelation_target",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
"m_strSmallIconCssClass": "slowed",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent",
"GroundDashReductionPercent"
]
}
} |
| m_sExpiredSound | "Mods.Armor.TechDefender.End" |
| m_ShieldParticle | "particles/abilities/operative/operative_ultimate.vpcf" |
| _my_subclass_name | "modifier_operative_revelation_caster" |
| m_bIsHiddenOverhead | true |
| m_sLocalizationName | "modifier_operative_revelation_caster" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_sAmbientLoopingSound | "Mods.Armor.Colossus.Lp" |
| m_nStatusEffectPriority | 25 |
| m_strParticleStatusEffect | "particles/status_fx/status_fx_operative_ultimate.vpcf" |