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Modding Database

Up to date with Steam · checked 1s ago· Viewing build 6731 (Oct 01 2026), not the latest

upgrade_active_reload/buff

modifier

class modifier_base · defined in upgrade_active_reload (Active Reload) at m_SuccessModifier

Deadworks (C#)
pawn.AddModifier("upgrade_active_reload/buff", new Dictionary<string, float> {
	["BonusFireRate"] = 25f,
	["BulletLifestealPercent"] = 16f,
	["BonusMoveSpeed"] = 0.75f,
});

Ability values

Read from Active Reload's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BonusFireRateFire Rate25
BulletLifestealPercentBullet Lifesteal16
BonusMoveSpeedMove Speed0.75m

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"buff"

History

  1. 6696–6745first dumped