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Modding Database

Up to date with Steam · checked 20s ago· Viewing build 6701 (Sep 25 2026), not the latest

upgrade_aerial_assault/modifier_aerial_assault

modifier

class modifier_aerial_assault · defined in upgrade_aerial_assault at m_WatcherModifier.m_AssaultModifier

Deadworks (C#)
pawn.AddModifier("upgrade_aerial_assault/modifier_aerial_assault");

VData

_class"modifier_aerial_assault"
m_flAirDrag-1
m_flAirSpeed-1
m_flFallSpeed10
m_ExplodeSound"Mods.ExplosiveBullets.Explode"
m_TracerParticle"particles/weapon_fx/demoman/demoman_tracer.vpcf"
_my_subclass_name"modifier_aerial_assault"
m_ExplodeParticle"particles/weapon_fx/demoman/demoman_tracer_explode.vpcf"
m_FireRateModifier
6 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "modifier_aerial_assault",
  "m_nEnabledStateMask": "MODIFIER_STATE_INFINITE_CLIP",
  "m_sLocalizationName": "modifier_aerial_assault",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "AssaultFireRate",
    "AssaultLifestealPercent"
  ]
}
m_strParticleEffect"particles/upgrades/aerial_assault_hover_buff.vpcf"

History

  1. 6696–6745first dumped