upgrade_aerial_assault/modifier_aerial_assault
modifierclass modifier_aerial_assault · defined in upgrade_aerial_assault at m_WatcherModifier.m_AssaultModifier
Deadworks (C#)
pawn.AddModifier("upgrade_aerial_assault/modifier_aerial_assault");VData
| _class | "modifier_aerial_assault" |
| m_flAirDrag | -1 |
| m_flAirSpeed | -1 |
| m_flFallSpeed | 10 |
| m_ExplodeSound | "Mods.ExplosiveBullets.Explode" |
| m_TracerParticle | "particles/weapon_fx/demoman/demoman_tracer.vpcf" |
| _my_subclass_name | "modifier_aerial_assault" |
| m_ExplodeParticle | "particles/weapon_fx/demoman/demoman_tracer_explode.vpcf" |
| m_FireRateModifier | 6 keys{
"_class": "modifier_base",
"_my_subclass_name": "modifier_aerial_assault",
"m_nEnabledStateMask": "MODIFIER_STATE_INFINITE_CLIP",
"m_sLocalizationName": "modifier_aerial_assault",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"AssaultFireRate",
"AssaultLifestealPercent"
]
} |
| m_strParticleEffect | "particles/upgrades/aerial_assault_hover_buff.vpcf" |