upgrade_aerial_assault/modifier_aerial_assault_watcher
modifierclass modifier_aerial_assault_watcher · defined in upgrade_aerial_assault at m_WatcherModifier
Deadworks (C#)
pawn.AddModifier("upgrade_aerial_assault/modifier_aerial_assault_watcher");VData
| _class | "modifier_aerial_assault_watcher" |
| _my_subclass_name | "modifier_aerial_assault_watcher" |
| m_AssaultModifier | 10 keys{
"_class": "modifier_aerial_assault",
"m_flAirDrag": -1,
"m_flAirSpeed": -1,
"m_flFallSpeed": 10,
"m_ExplodeSound": "Mods.ExplosiveBullets.Explode",
"m_TracerParticle": "particles/weapon_fx/demoman/demoman_tracer.vpcf",
"_my_subclass_name": "modifier_aerial_assault",
"m_ExplodeParticle": "particles/weapon_fx/demoman/demoman_tracer_explode.vpcf",
"m_FireRateModifier": {
"_class": "modifier_base",
"_my_subclass_name": "modifier_aerial_assault",
"m_nEnabledStateMask": "MODIFIER_STATE_INFINITE_CLIP",
"m_sLocalizationName": "modifier_aerial_assault",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"AssaultFireRate",
"AssaultLifestealPercent"
]
},
"m_strParticleEffect": "particles/upgrades/aerial_assault_hover_buff.vpcf"
} |
| m_nEnabledStateMask | "MODIFIER_STATE_INFINITE_CLIP" |
| m_sLocalizationName | "modifier_aerial_assault" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |