upgrade_ancient_shield/weighted_shots_intrinsic
modifierclass modifier_intrinsic_base · defined in upgrade_ancient_shield (Ancient Shield) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_ancient_shield/weighted_shots_intrinsic", new Dictionary<string, float> {
["BulletResist"] = 40f,
["TechResist"] = 40f,
["StatusResistancePercent"] = 40f,
["OutOfCombatHealthRegen"] = 40f,
});Ability values
Read from Ancient Shield's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_intrinsic_base" |
| m_bIsHidden | true |
| _my_subclass_name | "weighted_shots_intrinsic" |
History
- 6722–6745changed
- ±m_vecAutoRegisterModifierValueFromAbilityPropertyName
−DegenResistance
- 6696–6701first dumped