upgrade_banshee_slugs/modifier_headshot_damage_debuff
modifierclass modifier_headshot_damage_debuff · defined in upgrade_banshee_slugs (Crippling Headshot) at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_banshee_slugs/modifier_headshot_damage_debuff");VData
| _class | "modifier_headshot_damage_debuff" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_headshot_damage_debuff" |
| m_HeadShotParticle | "particles/upgrades/crippling_headshot_impact.vpcf" |
| m_sLocalizationName | "modifier_banshee_slugs_headshot" |
| m_strParticleEffect | "particles/upgrades/crippling_headshot_debuff.vpcf" |