upgrade_berserker/modifier_berserker
modifierclass modifier_berserker · defined in upgrade_berserker (Berserker) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_berserker/modifier_berserker", new Dictionary<string, float> {
["BulletResist"] = 8f,
});Ability values
Read from Berserker's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_berserker" |
| m_bIsHidden | true |
| m_StackModifier | 9 keys{
"_class": "modifier_berserker_damage_stack",
"_my_subclass_name": "modifier_berserker_damage_stack",
"m_strMaxStackLayer": "Mods.Weapon.Berserk.Max",
"m_BuffStatusParticle": "particles/upgrades/upgrades_berserker_stacks_buff.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_strBerserkerStackSound": "Mods.Weapon.Berserk",
"m_BuffStatusParticleEnemy": "particles/upgrades/upgrades_berserker_stacks_buff.vpcf",
"m_strParticleStatusEffect": "",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
} |
| _my_subclass_name | "modifier_berserker" |