upgrade_bullet_resist_shredder/modifier_bullet_armor_shredder_proc
modifierclass modifier_bullet_armor_shredder_proc · defined in upgrade_bullet_resist_shredder (Bullet Resist Shredder) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_bullet_resist_shredder/modifier_bullet_armor_shredder_proc", new Dictionary<string, float> {
["BaseAttackDamagePercent"] = 9f,
["BulletResist"] = 9f,
});Ability values
Read from Bullet Resist Shredder's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_bullet_armor_shredder_proc" |
| m_bIsHidden | true |
| m_DebuffModifier | 8 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_bullet_armor_shredder",
"m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
"m_strSmallIconCssClass": "bullet_armor_reduction",
"m_bKeepMaximumDurationOnRefresh": true,
"m_bDurationAffectedByEffectiveness": true,
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BulletArmorReduction"
]
} |
| _my_subclass_name | "modifier_bullet_armor_shredder_proc" |