upgrade_burst_fire_actuator/modifier_burst_fire_actuator
modifierclass modifier_burst_fire_actuator · defined in upgrade_burst_fire_actuator at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_burst_fire_actuator/modifier_burst_fire_actuator", new Dictionary<string, float> {
["BonusHeadshotDamage"] = 0f,
["BaseBonusWeaponPower"] = 5f,
});Ability values
Read from upgrade_burst_fire_actuator's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_burst_fire_actuator" |
| m_bIsHidden | false |
| _my_subclass_name | "modifier_burst_fire_actuator" |
| m_sLocalizationName | "modifier_burst_fire_actuator" |