Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 14s ago· Viewing build 6745 (Oct 02 2026)

upgrade_close_quarter_combat/modifier_close_range_proc

modifier

class modifier_close_range_proc · defined in upgrade_close_quarter_combat (Point Blank) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_close_quarter_combat/modifier_close_range_proc", new Dictionary<string, float> {
	["CloseRangeBonusWeaponPower"] = 50f,
	["CloseRangeBonusDamageRange"] = 15f,
	["MeleeResistPercent"] = 30f,
	["BonusHealth"] = 75f,
});

Ability values

Read from Point Blank's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
CloseRangeBonusWeaponPowerWeapon Damage50
CloseRangeBonusDamageRangeClose Range15m
MeleeResistPercentMelee Resist30
BonusHealthBonus Health75

VData

_class"modifier_close_range_proc"
m_bIsHiddentrue
m_DebuffModifier
5 keys
{
  "_class": "modifier_slow_base",
  "_my_subclass_name": "modifier_slow_base",
  "m_sLocalizationName": "modifier_slow_base",
  "m_strSmallIconCssClass": "slowed",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
_my_subclass_name"modifier_close_range_proc"

History

  1. 6696–6745first dumped