upgrade_corpse_explosion/modifier_tech_resist_debuff_proc
modifierclass modifier_base · defined in upgrade_corpse_explosion (Soul Explosion) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_corpse_explosion/modifier_tech_resist_debuff_proc", new Dictionary<string, float> {
["BonusHealthRegen"] = 3f,
["BonusHealth"] = 110f,
["TechPower"] = 6f,
["BonusSprintSpeed"] = 1f,
});Ability values
Read from Soul Explosion's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_tech_resist_debuff_proc" |