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Modding Database

Up to date with Steam · checked 8s ago· Viewing build 6698 (Sep 17 2026), not the latest

upgrade_crackshot/modifier_mystic_shot

modifier

class modifier_mystic_shot · defined in upgrade_crackshot (Mystic Shot) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_crackshot/modifier_mystic_shot");

VData

_class"modifier_mystic_shot"
m_bIsHiddentrue
m_sStartSound""
m_ExplodeSound"Upgrade.ExplosiveBullets.Explode"
m_bCanBeEvadedfalse
_my_subclass_name"modifier_mystic_shot"
m_ExplodeParticle"particles/upgrades/crack_shot_hit.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_bRequiresTargetFiltertrue
m_TracerAdditionParticle"particles/items/crackshot_tracer.vpcf"
m_OnBulletRolledProcSound"Mods.Tech.MysticShot.Proc"
m_flMaxBulletsToProcInShot1
m_bShouldApplyAbilityCooldowntrue
m_bRollOnceForAllBulletsInAShotfalse
m_bCanProcMultipleTimesOnOneTargetfalse
m_bCanProcMultipleTimesFromSameShotfalse

History

  1. 6696–6745first dumped