upgrade_disarm/modifier_debuff
modifierclass modifier_citadel_active_disarm_spirit_steal · defined in upgrade_disarm at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_disarm/modifier_debuff", new Dictionary<string, float> {
["FireRateSlow"] = 30f,
});Ability values
Read from upgrade_disarm's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_citadel_active_disarm_spirit_steal" |
| m_sStartSound | "Mods.Tech.TargetDisarm.Hit" |
| _my_subclass_name | "modifier_debuff" |
| m_sLocalizationName | "modifier_citadel_active_disarm_spirit_steal" |
| m_strParticleEffect | "particles/upgrades/fire_rate_reduction_debuff.vpcf" |
| m_SpiritStealParticle | "particles/upgrades/disarm_spirit_steal_debuff.vpcf" |