upgrade_diviners_kevlar/modifier_diviners_kevlar_buff
modifierclass modifier_diviners_kevlar_buff · defined in upgrade_diviners_kevlar (Diviner's Kevlar) at m_BuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_diviners_kevlar/modifier_diviners_kevlar_buff", new Dictionary<string, float> {
["TechPower"] = 40f,
["CombatBarrier"] = 1000f,
});Ability values
Read from Diviner's Kevlar's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_diviners_kevlar_buff" |
| m_bIsHidden | true |
| m_sStartSound | "Player.Barrier.Activate" |
| _my_subclass_name | "modifier_diviners_kevlar_buff" |
| m_sLocalizationName | "modifier_diviners_kevlar_buff" |
| m_strHudMessageText | "#upgrade_diviners_kevlar" |
| m_KevlarChannelParticle | "particles/upgrades/diviners_kevlar_channel.vpcf" |
| m_strParticleStatusEffect | "" |
| m_vecAlwaysShowInStatModifierUI | 1 item[
"MODIFIER_VALUE_TECH_POWER"
] |