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Modding Database

Up to date with Steam · checked 1s ago· Viewing build 6722 (Sep 29 2026), not the latest

upgrade_escalating_exposure/modifier_proc_watcher

modifier

class modifier_escalating_exposure_proc_watcher · defined in upgrade_escalating_exposure (Escalating Exposure) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_escalating_exposure/modifier_proc_watcher", new Dictionary<string, float> {
	["TechResist"] = 17f,
});

Ability values

Read from Escalating Exposure's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
TechResistSpirit Resist17

VData

_class"modifier_escalating_exposure_proc_watcher"
m_bIsHiddentrue
m_DebuffModifier
10 keys
{
  "_class": "modifier_escalating_exposure",
  "m_bIsHidden": false,
  "m_strHudIcon": "file://{images}/upgrades/mods_tech/escalating_exposure.psd",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "_my_subclass_name": "modifier_debuff",
  "m_strParticleEffect": "particles/upgrades/tech_resist_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_strSmallIconCssClass": "escalating_exposure",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
}
_my_subclass_name"modifier_proc_watcher"

History

  1. 6696–6745first dumped