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Modding Database

Up to date with Steam · checked 20s ago· Viewing build 6722 (Sep 29 2026), not the latest

upgrade_fervor/modifier_fervor_bonuses

modifier

class modifier_fervor_bonuses · defined in upgrade_fervor (Frenzy) at m_AutoIntrinsicModifiers.1.m_BonusesModifier

Deadworks (C#)
pawn.AddModifier("upgrade_fervor/modifier_fervor_bonuses", new Dictionary<string, float> {
	["FervorMovespeed"] = 4f,
	["FervorFireRate"] = 40f,
	["FervorStatusResistancePercent"] = 40f,
});

Ability values

Read from Frenzy's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
FervorMovespeedMove Speed4m
FervorFireRateFire Rate40
FervorStatusResistancePercentDebuff Resist40

VData

_class"modifier_fervor_bonuses"
m_bIsHiddentrue
m_strHudIcon"file://{images}/upgrades/mods_weapon/fervor.psd"
_my_subclass_name"modifier_fervor_bonuses"
m_BonusesParticle"particles/upgrades/upgrades_fervor_buff.vpcf"
m_sLocalizationName"modifier_fervor_aura_active"
m_strHudMessageText"#modifier_fervor_aura_active"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_EVERYONE"
m_ActivateBonusesSound"Mods.Weapon.Fervor.ActivateBonuses"
m_strSmallIconCssClass"fervor_aura"
m_vecAlwaysShowInStatModifierUI
3 items
[
  "MODIFIER_VALUE_MOVEMENT_SPEED_MAX",
  "MODIFIER_VALUE_FIRE_RATE",
  "MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST"
]

History

  1. 6696–6745first dumped