upgrade_fleetfoot_boots/modifier_fleetfoot_boots
modifierclass modifier_base · defined in upgrade_fleetfoot_boots (Fleetfoot) at m_FleetfootBootsModifier
Deadworks (C#)
pawn.AddModifier("upgrade_fleetfoot_boots/modifier_fleetfoot_boots", new Dictionary<string, float> {
["ActiveBonusMoveSpeed"] = 3f,
["SlowResistancePercent"] = 40f,
});Ability values
Read from Fleetfoot's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | false |
| m_sExpiredSound | "Mods.Weapon.FleetfootBoots.End" |
| _my_subclass_name | "modifier_fleetfoot_boots" |
| m_sLocalizationName | "modifier_fleetfoot_boots" |
| m_strHudMessageText | "" |
| m_strParticleEffect | "particles/upgrades/upgrade_fleet_foot_boost_buff.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_NEVER" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_sAmbientLoopingSound | "Mods.Weapon.FleetfootBoots.Lp" |
| m_strSmallIconCssClass | "fleetfoot_boots" |
| m_strParticleStatusEffect | "" |