upgrade_frenzy/modifier_frenzy_aura
modifierclass modifier_frenzy_aura · defined in upgrade_frenzy at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_frenzy/modifier_frenzy_aura");VData
| _class | "modifier_frenzy_aura" |
| m_bIsHidden | true |
| m_KillModifier | 3 keys{
"_class": "modifier_frenzy_move_speed",
"_my_subclass_name": "modifier_frenzy_kill",
"m_strParticleEffect": "particles/upgrades/frenzy_speed_boost.vpcf"
} |
| _my_subclass_name | "modifier_frenzy_aura" |
| m_iAuraSearchType | "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY" |
| m_sLocalizationName | "modifier_fervor_aura_active" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_EVERYONE" |
| m_strSmallIconCssClass | "fervor_aura" |
| m_modifierProvidedByAura | 7 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_bullet_armor_reduction",
"m_sLocalizationName": "modifier_bullet_armor_reduction",
"m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
"m_strSmallIconCssClass": "bullet_armor_reduction",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BulletArmorReduction"
]
} |