upgrade_glass_cannon2/modifier_glasscannonv2
modifierclass modifier_base · defined in upgrade_glass_cannon2 (Glass Cannon v2) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_glass_cannon2/modifier_glasscannonv2", new Dictionary<string, float> {
["MaxHealthLossPercent"] = -50f,
["BaseAttackDamagePercent"] = 100f,
["BonusFireRate"] = 100f,
});Ability values
Read from Glass Cannon v2's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_glasscannonv2" |
| m_eHudDisplayLocation | "DISPLAY_HUD_LEFT" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_LOCAITON_ALL" |