Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6742 (Oct 02 2026), not the latest

upgrade_glass_cannon2/modifier_glasscannonv2

modifier

class modifier_base · defined in upgrade_glass_cannon2 (Glass Cannon v2) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_glass_cannon2/modifier_glasscannonv2", new Dictionary<string, float> {
	["MaxHealthLossPercent"] = -50f,
	["BaseAttackDamagePercent"] = 100f,
	["BonusFireRate"] = 100f,
});

Ability values

Read from Glass Cannon v2's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
MaxHealthLossPercentMax Health-50
BaseAttackDamagePercentWeapon Damage100
BonusFireRateFire Rate100

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"modifier_glasscannonv2"
m_eHudDisplayLocation"DISPLAY_HUD_LEFT"
m_eModifierDisplayLocaiton"MODIFIER_DISPLAY_LOCAITON_ALL"

History

  1. 6696–6745first dumped