upgrade_glitch/modifier_glitch_self_penalty
modifierclass modifier_base · defined in upgrade_glitch (Cursed Relic) at m_CasterModifier
Deadworks (C#)
pawn.AddModifier("upgrade_glitch/modifier_glitch_self_penalty", new Dictionary<string, float> {
["OutgoingDamagePenaltyPercent"] = -25f,
});Ability values
Read from Cursed Relic's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| _my_subclass_name | "modifier_glitch_self_penalty" |
| m_sLocalizationName | "modifier_glitch_self_penalty" |
| m_eHudDisplayLocation | "DISPLAY_HUD_LEFT" |
| m_strSmallIconCssClass | "glitched" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_LOCAITON_ALL" |