pawn.AddModifier("upgrade_grit/modifier_base", new Dictionary<string, float> {
["OutOfCombatHealthRegen"] = 1f,
});Read from Grit's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
| Value | English label | Ability's value |
| OutOfCombatHealthRegen | Out of Combat Regen | 1.0 |
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_base" |