upgrade_healbane/modifier_healbane_debuff
modifierclass modifier_healbane_debuff · defined in upgrade_healbane (Healbane) at m_AutoIntrinsicModifiers.1.m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_healbane/modifier_healbane_debuff", new Dictionary<string, float> {
["HealAmpReceivePenaltyPercent"] = -35f,
["HealAmpRegenPenaltyPercent"] = -35f,
});Ability values
Read from Healbane's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_healbane_debuff" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_healbane_debuff" |
| m_strParticleEffect | "particles/upgrades/tech_resist_debuff.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_NEVER" |
| m_strSmallIconCssClass | "escalating_exposure" |
| m_bDurationAffectedByEffectiveness | true |