upgrade_hollow_point_rounds/modifier_bullet_armor_shredder
modifierclass modifier_base · defined in upgrade_hollow_point_rounds (Hollow Point) at m_AutoIntrinsicModifiers.1.m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_hollow_point_rounds/modifier_bullet_armor_shredder", new Dictionary<string, float> {
["BulletArmorReduction"] = -10f,
});Ability values
Read from Hollow Point's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_bullet_armor_shredder" |
| m_strParticleEffect | "particles/modifiers/armor_suppressor.vpcf" |
| m_strSmallIconCssClass | "bullet_armor_reduction" |
| m_bKeepMaximumDurationOnRefresh | true |
| m_bDurationAffectedByEffectiveness | true |