upgrade_inhibitor/debuff
modifierclass modifier_base · defined in upgrade_inhibitor (Inhibitor) at m_AutoIntrinsicModifiers.0.m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_inhibitor/debuff", new Dictionary<string, float> {
["OutgoingDamagePenaltyPercent"] = -30f,
["HealAmpReceivePenaltyPercent"] = -40f,
["HealAmpRegenPenaltyPercent"] = -40f,
});Ability values
Read from Inhibitor's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| _my_subclass_name | "debuff" |
| m_sLocalizationName | "modifier_inhibitor_debuff" |
| m_strParticleEffect | "particles/upgrades/inhibitor_debuff.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_EVERYONE" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_strSmallIconCssClass | "inhibitor" |
| m_strParticleStatusEffect | "particles/status_fx/status_fx_inhibitor_debuff.vpcf" |
| m_strScreenParticleEffect | "" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |
| m_bKeepMaximumDurationOnRefresh | true |
| m_bDurationAffectedByEffectiveness | true |