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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6745 (Oct 02 2026)

upgrade_juggernaut/juggernaut_slow_aura

modifier

class modifier_apply_modifier_on_damage_taken · defined in upgrade_juggernaut (Juggernaut) at m_AutoIntrinsicModifiers.1

Deadworks (C#)
pawn.AddModifier("upgrade_juggernaut/juggernaut_slow_aura");

VData

_class"modifier_apply_modifier_on_damage_taken"
m_bIsHiddentrue
m_TargetModifier
6 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "juggeranut_firerate_slow",
  "m_strParticleEffect": "particles/upgrades/juggernaut_fire_rate_debuff.vpcf",
  "m_strSmallIconCssClass": "juggernaut",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "FireRateSlow"
  ]
}
m_vecDamageTypes
1 item
[
  "CITADEL_DAMAGETYPE_BULLET"
]
_my_subclass_name"juggernaut_slow_aura"
m_TargetModifierDurationAbilityProp"FireRateSlowDuration"

History

  1. 6696–6745first dumped