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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6745 (Oct 02 2026)

upgrade_magic_storm/modifier_upgrade_magic_storm

Surge of Powermodifier

class modifier_upgrade_magic_storm · defined in upgrade_magic_storm (Surge of Power) at m_AutoIntrinsicModifiers.0.m_BuffModifier

Deadworks (C#)
pawn.AddModifier("upgrade_magic_storm/modifier_upgrade_magic_storm", new Dictionary<string, float> {
	["FireRateBonus"] = 20f,
	["BonusMoveSpeed"] = 1.75f,
	["MoveWhileShootingSpeedPenaltyReductionPercent"] = 100f,
	["MoveWhileZoomedSpeedPenaltyReductionPercent"] = 100f,
});

Ability values

Read from Surge of Power's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
FireRateBonusFire Rate Bonus20
BonusMoveSpeedMove Speed1.75m
MoveWhileShootingSpeedPenaltyReductionPercent100
MoveWhileZoomedSpeedPenaltyReductionPercent100

VData

_class"modifier_upgrade_magic_storm"
m_bIsHiddentrue
m_sStartSound"Mods.Tech.SurgeOfPower.Proc"
m_sExpiredSound"Mods.Tech.SurgeOfPower.End"
_my_subclass_name"modifier_upgrade_magic_storm"
m_sLocalizationName"modifier_upgrade_magic_storm"
m_strHudMessageText"#upgrade_magic_storm"
m_strParticleEffect"particles/upgrades/magic_storm_buff.vpcf"
m_strParticleStatusEffect""

History

  1. 6696–6745first dumped