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Modding Database

Up to date with Steam · checked 25s ago· Viewing build 6722 (Sep 29 2026), not the latest

upgrade_medic_bullets/modifier_regenerating_bullet_shield

modifier

class modifier_base · defined in upgrade_medic_bullets (Restorative Shot) at m_AutoIntrinsicModifiers.1

Deadworks (C#)
pawn.AddModifier("upgrade_medic_bullets/modifier_regenerating_bullet_shield", new Dictionary<string, float> {
	["BaseAttackDamagePercent"] = 6f,
});

Ability values

Read from Restorative Shot's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BaseAttackDamagePercentWeapon Damage6

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"modifier_regenerating_bullet_shield"

History

  1. 6696–6745first dumped