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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6730 (Oct 01 2026), not the latest

upgrade_melee_rebuttal/modifier_active

modifier

class modifier_base · defined in upgrade_melee_rebuttal (Rebuttal) at m_AutoIntrinsicModifiers.0.m_BuffModifier

Deadworks (C#)
pawn.AddModifier("upgrade_melee_rebuttal/modifier_active", new Dictionary<string, float> {
	["BonusDamagePercent"] = 30f,
});

Ability values

Read from Rebuttal's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BonusDamagePercentBonus Damage30

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"modifier_active"
m_sLocalizationName"upgrade_melee_rebuttal"
m_strHudMessageText"#upgrade_melee_rebuttal"
m_strParticleEffect"particles/upgrades/rebuttal.vpcf"
m_strParticleStatusEffect""

History

  1. 6696–6745first dumped