upgrade_non_player_bonus_sacrifice/modifier_intrinsic_base
modifierclass modifier_intrinsic_base · defined in upgrade_non_player_bonus_sacrifice (Cultist Sacrifice) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_non_player_bonus_sacrifice/modifier_intrinsic_base", new Dictionary<string, float> {
["NonPlayerBonusWeaponPower"] = 30f,
["OutOfCombatHealthRegen"] = 2f,
["NonPlayerBulletResist"] = 30f,
});Ability values
Read from Cultist Sacrifice's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_intrinsic_base" |
| _my_subclass_name | "modifier_intrinsic_base" |