upgrade_quick_silver/modifier_quick_silver_watcher
modifierclass modifier_quick_silver_watcher · defined in upgrade_quick_silver (Quicksilver Reload) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_quick_silver/modifier_quick_silver_watcher");VData
| _class | "modifier_quick_silver_watcher" |
| m_bIsHidden | true |
| m_BuffModifier | 7 keys{
"_class": "modifier_quick_silver_buff",
"m_bIsHidden": true,
"m_sStartSound": "Mods.Tech.QuicksilverReload.Proc",
"_my_subclass_name": "modifier_quick_silver_buff",
"m_RapidFireParticle": "particles/upgrades/quicksilver_fire_rate_buff.vpcf",
"m_sLocalizationName": "modifier_quick_silver_buff",
"m_strHudMessageText": "#upgrade_quick_silver"
} |
| m_ProcParticle | "particles/upgrades/magic_bonus_damage.vpcf" |
| _my_subclass_name | "modifier_quick_silver_watcher" |
| m_vecProcDamageTypes | 3 items[
"CITADEL_DAMAGETYPE_ABILITY",
"CITADEL_DAMAGETYPE_BULLET",
"CITADEL_DAMAGETYPE_MELEE"
] |
| m_bCanProcByOtherObjects | true |
| m_bShouldApplyAbilityCooldown | false |