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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6745 (Oct 02 2026)

upgrade_quick_silver/modifier_quick_silver_watcher

modifier

class modifier_quick_silver_watcher · defined in upgrade_quick_silver (Quicksilver Reload) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_quick_silver/modifier_quick_silver_watcher");

VData

_class"modifier_quick_silver_watcher"
m_bIsHiddentrue
m_BuffModifier
7 keys
{
  "_class": "modifier_quick_silver_buff",
  "m_bIsHidden": true,
  "m_sStartSound": "Mods.Tech.QuicksilverReload.Proc",
  "_my_subclass_name": "modifier_quick_silver_buff",
  "m_RapidFireParticle": "particles/upgrades/quicksilver_fire_rate_buff.vpcf",
  "m_sLocalizationName": "modifier_quick_silver_buff",
  "m_strHudMessageText": "#upgrade_quick_silver"
}
m_ProcParticle"particles/upgrades/magic_bonus_damage.vpcf"
_my_subclass_name"modifier_quick_silver_watcher"
m_vecProcDamageTypes
3 items
[
  "CITADEL_DAMAGETYPE_ABILITY",
  "CITADEL_DAMAGETYPE_BULLET",
  "CITADEL_DAMAGETYPE_MELEE"
]
m_bCanProcByOtherObjectstrue
m_bShouldApplyAbilityCooldownfalse

History

  1. 6696–6745first dumped