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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6745 (Oct 02 2026)

upgrade_rescue_beam/modifier_citadel_rescue_beam

modifier

class modifier_citadel_rescue_beam · defined in upgrade_rescue_beam (Rescue Beam) at m_DispelAndHealModifier

Deadworks (C#)
pawn.AddModifier("upgrade_rescue_beam/modifier_citadel_rescue_beam");

VData

_class"modifier_citadel_rescue_beam"
m_bIsHiddenfalse
m_sStartSound""
m_BeamParticle"particles/items/tech_dispel_and_heal_beam.vpcf"
m_sExpiredSound"Mods.Armor.Rescue.Beam.Heal.Expire"
m_ImpactParticle"particles/items/tech_dispel_and_heal.vpcf"
_my_subclass_name"modifier_citadel_rescue_beam"
m_sLocalizationName"modifier_succor_move"
m_strHudMessageText""
m_eDrawOverheadStatus"OVERHEAD_DRAW_NEVER"
m_eHudDisplayLocation"DISPLAY_HUD_NONE"
m_sAmbientLoopingSound"Mods.Armor.Rescue.Beam.Heal.Lp"
m_strSmallIconCssClass"rescue_beam"
m_eModifierDisplayLocaiton"MODIFIER_DISPLAY_HEALTHBAR"

History

  1. 6722–6745changed
    • ~m_strHudMessageText#upgrade_rescue_beam→""
    • ~m_eDrawOverheadStatusOVERHEAD_DRAW_FOR_EVERYONE→OVERHEAD_DRAW_NEVER
  2. 6696–6701first dumped