upgrade_ricochet/modifier_ricochet_proc
modifierclass modifier_ricochet_proc · defined in upgrade_ricochet (Ricochet) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_ricochet/modifier_ricochet_proc", new Dictionary<string, float> {
["BonusFireRate"] = 18f,
});Ability values
Read from Ricochet's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_ricochet_proc" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_ricochet_proc" |
| m_nEnabledStateMask | "MODIFIER_STATE_RICOCHET_ACTIVE" |
| m_RicochetTracerParticle | "particles/weapon_fx/ricochet_tracer.vpcf" |