Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6745 (Oct 02 2026)

upgrade_runed_gauntlets/modifier_runed_gauntlets

modifier

class modifier_runed_gauntlets · defined in upgrade_runed_gauntlets (Runed Gauntlets) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_runed_gauntlets/modifier_runed_gauntlets", new Dictionary<string, float> {
	["MeleeDistanceScale"] = 150f,
	["MeleeResistPercent"] = 50f,
	["BonusMeleeDamagePercent"] = 30f,
});

Ability values

Read from Runed Gauntlets's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
MeleeDistanceScaleHeavy Melee Distance150
MeleeResistPercentMelee Resist50
BonusMeleeDamagePercentMelee Damage30

VData

_class"modifier_runed_gauntlets"
m_bIsHiddentrue
_my_subclass_name"modifier_runed_gauntlets"
m_vecProcDamageTypes
1 item
[
  "CITADEL_DAMAGETYPE_MELEE"
]
m_nRequiredDamageFlags"DFLAG_HEAVY_MELEE"

History

  1. 6696–6745first dumped