upgrade_shadow_strike/resist_shredder
modifierclass modifier_shadow_strike_debuff · defined in upgrade_shadow_strike (Shadow Strike) at m_StealWatcherModifier.m_StatStolenDebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_shadow_strike/resist_shredder");VData
| _class | "modifier_shadow_strike_debuff" |
| m_bIsHidden | true |
| _my_subclass_name | "resist_shredder" |
| m_strParticleEffect | "particles/upgrades/shadow_strike_debuff.vpcf" |
| m_strSmallIconCssClass | "bullet_armor_reduction" |
| m_bKeepMaximumDurationOnRefresh | true |
| m_bDurationAffectedByEffectiveness | true |
History
- 6722–6745changed
- +m_sExpiredSound
Mods.Shadow.Strike.Debuff.Expire - +m_sAmbientLoopingSound
Mods.Shadow.Strike.Debuff.Lp - +m_nAmbientLoopingSoundRecipients
MODIFIER_SOUND_RECIPIENT_ALWAYS
- 6696–6701first dumped