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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6722 (Sep 29 2026), not the latest

upgrade_shadow_strike/resist_shredder

modifier

class modifier_shadow_strike_debuff · defined in upgrade_shadow_strike (Shadow Strike) at m_StealWatcherModifier.m_StatStolenDebuffModifier

Deadworks (C#)
pawn.AddModifier("upgrade_shadow_strike/resist_shredder");

VData

_class"modifier_shadow_strike_debuff"
m_bIsHiddentrue
m_sExpiredSound"Mods.Shadow.Strike.Debuff.Expire"
_my_subclass_name"resist_shredder"
m_strParticleEffect"particles/upgrades/shadow_strike_debuff.vpcf"
m_sAmbientLoopingSound"Mods.Shadow.Strike.Debuff.Lp"
m_strSmallIconCssClass"bullet_armor_reduction"
m_bKeepMaximumDurationOnRefreshtrue
m_nAmbientLoopingSoundRecipients"MODIFIER_SOUND_RECIPIENT_ALWAYS"
m_bDurationAffectedByEffectivenesstrue

History

  1. 6722–6745changed
    • +m_sExpiredSoundMods.Shadow.Strike.Debuff.Expire
    • +m_sAmbientLoopingSoundMods.Shadow.Strike.Debuff.Lp
    • +m_nAmbientLoopingSoundRecipientsMODIFIER_SOUND_RECIPIENT_ALWAYS
  2. 6696–6701first dumped